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3rd Shot Drop vs. Drive: Which to use and WHEN?

By Kyle Koszuta
3rd Shot Drop vs. Drive: Which to use and WHEN?

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ThatPickleballSchool

Hey guys, it's Kyle from ThatPickleballSchool.

The third shot of the rally-the serve is the first, the return is the second, and then comes the third. The legendary General Sun Tzu said, "Victorious warriors win first then go to war; defeated warriors go to war then seek to win."

General Sun Tzu

My friend Tyler shared this quote with me, and it got me thinking: how does this relate to your game? Too often I'd get into a point and try to win without any sort of plan. I need intent-so whether I'm driving or dropping, I react with a why, not just hit and hope.

Planning with Intent

Most players go in without intent, which makes sense if you've never played before-you won't recognize patterns or know what intent looks like. This article helps you establish intent so you win more games. Players who "win first, then go to battle" are the ones who rack up wins.

Attack Where Your Opponent Is Weak

It's not just "drop or drive?" It's "be strong where your opponent is weak." If your opponent's return is short and bounces high, drive it. A short, high return puts them on the move and off balance. A volley on the move is challenging-but you could also mix in an aggressive drop and still be effective.

Identifying Specific Weaknesses

If you've already driven a couple balls and they keep dumping them into the net or mishitting along the line, they struggle with pace and power-so keep driving. But always consider personnel: who are you, and who are they? If your drive is weak, lean on your drop. Attack where they're weak and where you're strongest.

Leveraging Your Strengths

For a long time, my drive was poor, so I rarely used it. I stuck with my drop because I was more confident hitting it consistently. Your decision process should factor in your comfort zone. If you're strongest on roll drops cross-court, use that. If you've driven every ball, mix in a drop to catch them off guard.

Unpredictability and Certainty

Confidence comes from certainty. If you drop 100 percent of your balls, opponents know exactly what you'll do. To make them weaker, be unpredictable. Drive a few, then drop one. Keep them guessing.

Exploiting Fourth-Shot Weakness

Another scenario: if one player struggles on the fourth shot-after your drop or drive-bomb your drop to their side so you can capitalize on the kitchen advantage. Getting to the kitchen line unpressured is your biggest edge.

Recognizing Stacking and Positioning

When opponents stack (figure 1)-shifting one partner to their stronger side-you must recognize it and punish their vulnerability with your strongest shot. (see my article that explains stacking here).

Putting It All Together

It's not simply "drop or drive?" It's understanding patterns: be strong where they're weak and where you're strong. The game will ask many questions; build a toolbox of responses so you execute with intent.

Takeaways for Beginners

Beginners struggle with when to drop versus drive-especially tennis converts. To avoid those mistakes, check out my article on the seven mistakes tennis players make when transitioning to pickleball.

Remember Sun Tzu: "Victorious warriors win first then go to war." Establish your plan, know your strengths and your opponent's weaknesses, and you'll win more matches.

The Rhythm Method: Alternating for Maximum Effect

One advanced concept I teach at ThatPickleballSchool is the rhythm disruption strategy. Here's how it works:

Game 1: Drop on every third shot. Opponents adjust their positioning and start creeping forward, expecting soft balls.

Game 2: Mix in 30-40% drives. Now they can't creep as aggressively, which makes your drops more effective when you do use them.

Game 3: Read their adjustment and counter it.

This creates a chess match rather than a predictable pattern. The best players I coach develop a "feel" for when the rhythm needs disrupting.

The 70/30 Rule

At recreational levels (3.0-4.0), I recommend a 70% drop, 30% drive split as a starting baseline. This gives you:

As you advance to 4.5+, the ratio becomes more situational and depends heavily on opponent scouting and your own skill development.

Specific Situational Guidance

When the Return Lands Deep (Within 2 Feet of Baseline)

Default: Third shot drop

Why: You're far from the kitchen line. A drive from this distance gives your opponent time to react. A well-executed drop gives you time to advance and neutralize their positioning advantage.

Exception: If the return is high (bounces above waist level) even though it's deep, consider a drive to the middle or at the weaker player's body.

When the Return Lands Short (Inside the Service Line)

Default: Third shot drive (or aggressive drop)

Why: The short return means your opponent either mis-hit or is still moving forward. A drive capitalizes on their vulnerable position. Even if you choose to drop, make it aggressive and deep in their kitchen.

Exception: If the short return is very low, driving it may result in a net hit. In this case, drop it safely and advance.

When Playing Against Bangers

Default: Third shot drive (fight fire with fire)

Why: Players who love to bang often struggle with pace coming back at them. They're prepared for soft drops, not hard returns. Drive at their body or down the middle to force a difficult block.

Exception: Occasionally throw in a drop to disrupt their rhythm. When they finally get a soft ball after seeing five drives, they often over-hit it.

When Playing Against Skilled Dink Players

Default: Third shot drop

Why: Skilled dink players excel at resetting hard drives. They want you to speed up so they can counter-attack. Deny them that opportunity by matching their soft game.

Exception: If you have a strong drive and can target their weaker player (usually the non-dominant side), test it occasionally. But be prepared for good resets.

Body Language and Court Positioning Tells

Experienced players watch their opponents' positioning to inform third shot selection:

Tells That Scream "Drive Me"

Tells That Suggest "Drop It"

Learning to read these tells in real-time is what separates advanced players from intermediates. Professional players excel at this court awareness.

The "First Three Rallies" Scouting Method

I teach my students to use the first three points of a match as scouting opportunities:

Point 1: Hit a third shot drop and observe:

Point 2: Hit a third shot drive and observe:

Point 3: Hit whichever they struggled with most in points 1-2

This systematic approach gives you data to make informed decisions for the rest of the match.

Partner Coordination: Who Drives, Who Drops?

In doubles, discuss with your partner before the match:

Option 1: Play to Your Strengths

Option 2: Side-Based Strategy

Option 3: Opponent-Based

Whatever system you choose, communicate clearly. Silent partners lead to confusion and lost points.

Equipment Considerations

Your paddle choice significantly impacts third shot effectiveness:

For Players Who Prefer Drops

Look for paddles with:

Check our paddle buying guide for specific recommendations.

For Players Who Prefer Drives

Look for paddles with:

See what paddles top professionals use when they employ drive-heavy strategies.

Advanced Concept: The Fake-Out Drop

One shot I love teaching is the "fake-out drop" — a shot that looks like a drop but is actually a drive, or vice versa.

The Fake Drop (Actually a Drive)

Setup:

Effect: Opponent is moving forward expecting a soft ball and gets burned by pace

Risk: If you miss-hit, it's often a pop-up that gets smashed

The Fake Drive (Actually a Drop)

Setup:

Effect: Opponent backs up or stays back expecting pace, and the drop lands uncontested in their kitchen

Risk: Harder to execute consistently; requires excellent touch

These deception shots should be used sparingly (maybe once per match) for maximum effectiveness.

Common Third Shot Mistakes

Mistake #1: Being Too Predictable

Dropping every single time makes you easy to attack. Fix: Mix in drives at least 20-30% of the time.

Mistake #2: Driving When You Can't Execute

Hitting drives you can't control gives free points to opponents. Fix: Practice your drive until it's reliable before using it in competition.

Mistake #3: Not Advancing After the Third Shot

Players hit a beautiful drop, then stand at the baseline admiring it. Fix: The third shot is a transition shot—move forward immediately after contact.

Mistake #4: Ignoring the Score

When you're down 2-10, maybe it's time to be more aggressive with drives. When you're up 10-2, maybe play it safe with drops. Fix: Adjust strategy based on score and momentum.

Mistake #5: Not Communicating with Your Partner

Your partner doesn't know if you're dropping or driving, leading to poor positioning. Fix: Use hand signals or verbal calls before each point.

Integration with Your Overall Game

The third shot doesn't exist in isolation. It's connected to:

Think of pickleball as a sequence of connected decisions, not isolated shots.

? Frequently Asked Questions

What's better for beginners: learning the drop or the drive first?

Start with the third shot drop. It's more forgiving, keeps you in more rallies, and teaches you touch and control—fundamental skills for long-term development. Once you have a consistent drop (landing 7 out of 10 in the kitchen), start adding drives. Most 3.0-3.5 players should focus 80% on developing a reliable drop.

How do I know if my drive is good enough to use in competition?

Test it with this drill: From the baseline, try to drive 10 balls in a row that land past the kitchen line but inside the baseline, with pace. If you can do this with 70%+ success, your drive is competition-ready. Below that, it's still a practice shot. Also consider whether you can drive to specific targets (left player, right player, middle) with control.

Should I change my third shot selection based on the wind?

Absolutely. With the wind (wind at your back): Drives are riskier because the wind carries them long; favor drops. Against the wind (wind in your face): Drops are riskier because wind can knock them into the net; favor drives or aggressive, higher-arc drops. Cross-wind: Be aware that both shots will drift—aim accordingly and maybe add 10-15% more to your target margin.

What if my partner and I disagree on whether to drop or drive?

Communicate before the match and establish a system. If disagreement persists during play, default to the safer option (drop) and discuss it after the game. In high-pressure situations, the player who's "on fire" should get priority on shot selection. Trust the hot hand.


Think you know pickleball inside and out? Challenge yourself with ThatPickleball IQ Test and see if you can score a perfect 10 out of 10!

Related Articles:

How to Choose a Pickleball Paddle

Professional Pickleball Players and Their Paddle Choices

Best Way to Handle Midcourt Resets

Learn the Backhand Flick vs. Backhand Roll

How to Play Pickleball: Easy-to-Follow Guide

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Kyle Koszuta

About Kyle Koszuta

Kyle Koszuta is a passionate pickleball player and contributor to Pickleball Portal, sharing insights and expertise to help players of all levels improve their game.

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